Resume

Jeff Zugale – Concept Design, 3D, Illustration

Los Angeles CA – (323) 828-6545 – jeffzugale@gmail.com – www.jeffzugale.com

Vehicle, prop, hard-surface and environment design, especially industrial tech and sci-fi. 3D modeling/concept in Maya and modo. My illustration “Steampunk Tortoise and Hare” is included in Ballistic Publishing’s Exposé 7: The Finest Digital Art in the Known Universe” http://www.ballisticpublishing.com/books/expose/expose_7/

Relevant Experience

Concept Artist, Blind Squirrel Games

July 2013-Present, Santa Ana, CA

Projects:

BioShock: The Collection (2K Games): concept art, texture art, complete UI remaster and uprez (Flash)

Evolve (2K Games): contract additional concept art

Sunset Overdrive (Insomniac, Microsoft Games): contract UI production art

Disney Infinity (Disney Interactive): Concept art, Illustration

Freelance Concept Designer/Illustrator

October 2008 – Present, Los Angeles, CA

Project Examples:
“The Lost Zeppelin” – film script pitch key art and concept design
“Jeep/Call of Duty Modern Warfare 3″ – commercial storyboards
“SuperMario 3DS” – commercial storyboards
“Falling Skies” TV Series – spaceship concept design
“V” TV Series – spaceship concept design
“The Best Player” TV Movie – concept design
“Cook Wars” Game (Ubisoft, 2009) – Cover art
“Revolution” (unaired pilot) – concept design
“Meow Mix: Piano” TV Commercial – commercial storyboards

Partial Client List: Zoic Studios, Lou Burnett Agency, Nintendo, TNT, ABC, Nickelodeon, 2010, Ubisoft, SyFy, DraftFCB, Dalian Wanda Wuhan

Senior Concept Artist, 7 Studios
February 2005 – October 2008

Shipped Games:
Six Flags Fun Park (Wii, DS) – Concept Artist
Napoleon Dynamite (DS, PSP) – Concept Artist, Cutscene Art
Fantastic Four 2: Rise of the Silver Surfer (PS2/Wii) – Concept Artist
Shrek the Third (XBox360, PC) – Concept Artist
The Sopranos: Road to Respect (PS2) – Concept Artist, Storyboards, Cinematic Camera Setup
Pirates of the Caribbean: The Legend of Jack Sparrow (PS2) – Concept Artist

Unshipped Games:
“9″ Film Tie-In Game (Brash Entertainment – XBox 360, PS3, Wii), Scratch: Ultimate DJ (Activision – XBox 360, PS3, Wii)

Education

Gnomon School of Visual Effects
Maya Certificate Program, Maya Fast Track
Instructors: Stephen McClure, Mark DeDecker, Scott Easley, Mauricio Hoffman
2012 – 2012

Concept Design Academy Pasadena
Environment Design
2009 – 2010
Instructors: Brian Yam and John Wu

Gnomon Workshop
Production Design, Storyboard & Previz, Analytical Figure Drawing
Instructors: Feng Zhu, Trevor Goring, Kyle Jefferson, Kevin Chen
Individual classes 2003 – 2007

Please see my LinkedIn profile for more details and public recommendations:

http://www.linkedin.com/jeffzugale

References available on request.

One Response to “Resume”

  1. Eric Alba says:

    hi Jeff, I came across your site when researching some concept and storyboard artists. I really love your work. I just wanted to say hello and think your work, the work on notinventedhere and clash of the geeks is fantastic. i appreciate the diversity, i hope you are enjoying all of it. it’s all great.

    Have a good day.

    e

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